![]() Better Fauna presents a very consistent feel across the various animals available, highlighting the care by ElCeejo put into designing each creature. ReviewsĪmong the best models/textures for animal mobs, especially in the terrestrial mob category. Many future updates are planned, and I gladly take suggestions. Sometimes, Animals that fit into a prior role will be added outside of a major update, such as Turkeys and Reindeer. Currently, there is the initial Livestock update, The Domestication update, and the Ambience update. This mod will be updated in themed phases. Chirping Frogs in Swamps that use their long tongues to eat bugs. Singing Birds that sick near their nests in trees and fly in beautiful flocks. Chirping Bats in caves that swarm when approached. Cats are annoying, but cute and a fun companion to keep around your house, keep your glass vessels in a safe area and be sure to play with them regularly to build trust.ĭepth: A multitude of ambient Animals add a bit of depth to your world. Horses require you to break them and saddle them, and can traverse great distances. Wolves are simple to tame and will protect you and your livestock. You can also use the Animal Net to catch Animals and check their gender, and how much they trust you (if applicable)Ĭompanionship: Animalia also adds multiple Pets with different taming methods and uses. Some Animals have visual differences to tell males from females, such as udders on female Cows, Tail feathers on Roosters, and Tusks on male Pigs. These mobs can all be lead around using their favorite food or the Lasso, and can also be bred if you have a male and female. You can even duplicate the information from one libri to an empty one by putting both the crafting area.įarming: Animalia brings multiple livestock creatures, including Cows, Sheep, and Chickens. If the item a player is currently wielding doesn’t have an explicit tool capability, then the capability of the current hand is used instead.WARNING: If you have any version below 0.2 installed, you'll need to manually uninstall before updating.Īnimalia adds over a dozen new Animals, each having it's own unique aspects.Įxploration: Animalia encourages you to explore and document your world's creatures with the Libri Animalia, a journal that can logs the Animals you've met and gives helpful information. It’s very common for tools to include all dig types in their capabilities, with the less suitable ones having very inefficient properties. Tools can also have a maximum supported hardness for each type, which makes it possible to prevent weaker tools from digging harder nodes. A capability includes a list of supported dig types, and associated properties for each type such as dig times and the amount of wear. This could imply some blood effects when hitting.Įvery tool has a tool capability. Living things like animals and the player. leaves, smallplants, wire, sheets of metalĬan be cut using a sharp force e.g. A node with no dig types cannot be dug by any tools. It’s possible to combine multiple dig types to allow the more efficient use of multiple types of tools. A dig type group with a higher associated value means the node is easier and quicker to cut. register_node ( "mymod:diamond", ) Tools, Capabilities, and Dig Typesĭig types are groups which are used to define how strong a node is when dug with different tools. The definition table contains attributes that affect the behaviour of the item. Item definitions consist of an item name and a definition table. In the future, it’s likely that craftitems and tools will merge into one type of item, as the distinction between them is rather artificial. Every position in the world must be occupied with one and only one node - seemingly blank positions are usually air nodes.Ī craftitem can’t be placed and is only found in inventories or as a dropped item in the world.Ī tool has the ability to wear and typically has non-default digging capabilities. ![]() An item is something that could be found in an inventory - even if it isn’t possible through normal gameplay.Ī node is an item that can be placed or be found in the world. Nodes, craftitems, and tools are all Items. Registering new nodes and craftitems, and creating craft recipes, are basic requirements for many mods. En Nodes, Items, and Crafting Introduction ![]()
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